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Eclipse Converter [v1.0.0]

#1
[center][size=24pt]Eclipse Converter[/size]
[size=8pt]v1.0.0[/size]

[Image: 2v0luh2.png][/center]

I've seen so many projects that just jump from engine to engine when they see something new or a feature that they want that i'm not surprised at all about the fact that a lot of people keep restarting they ingame work (maps, spells, npcs, etc.). That's why I've started to work on this. This application allows the users to convert data between one version to another, even between one engine to another.

This is a beta version in which i'm looking for feedback and bugs. I've just finished with the basic of the code and now I need some testing. Because I haven't stress-tested the program myself, I highly reccomend making a full backup before you try to convert anything with this.


[size=14pt]Downloads[/size]:
- Eclipse Converter v1.0.0: [Compiled · Source].

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#2
Nice. Useful for people who keep jumping from engine-to-engine
first post!
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#3
Nice Alatar.
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#4
Thx both, and thx for the sticky Smile I've uploaded the source code! It's in the first post ^^
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#5
SWEETT
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#6
Have you made it able to support custom UDTs or no?

If you haven't it might be a nice idea to have the UDTs being converted processed as text files to accommodate for the extra members of the type.
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#7
Have you made it able to support custom UDTs or no?

If you haven't it might be a nice idea to have the UDTs being converted processed as text files to accommodate for the extra members of the type.

Could be. But what about when someone just make a total custom UDT, not just adding stuff at the bottom but in the middle of the type or something? For now I've just let the Custom option disabled but anyone with a little bit knowledge of the source could edit it and add it's own custom type converter just at looking how this converter works (store old data in temp type and then save it in new format, as easy as that ^^).
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#8
Add The Converter From EO 2.0 to 3.0 please  Confusedad:
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#9
Add The Converter From EO 2.0 to 3.0 please  Confusedad:

You can just edit the UDT's for the format of EO2 and EO3
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#10
And how to do it?  Tongue
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#11
Open the sourcecode and edit the new types and old types respectively. Or add a new type entirely.
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#12
This looks amazing.
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#13
be nice to add a tut on how to add other engines. lol
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#14
I am running EA right now, and i want to switch to EO. Sadly my VB knowledge is quiet limited right now. Is there any way to add this function to the existing Tool? It would be so great and i think that there are some people out there with the same problem.



Greetings



TermiGR
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#15
Alright, since Alater isn't very active, I'll keep this in development, so are there any features you guys request and what engines do you want to get added?
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#16

I am running EA right now, and i want to switch to EO. Sadly my VB knowledge is quiet limited right now. Is there any way to add this function to the existing Tool? It would be so great and i think that there are some people out there with the same problem.



Greetings



TermiGR




I know TermiGR hasn't been online since 29 December, but I think other might have thesame problem, so here is version 1.0.1.



[url="http://www.mediafire.com/?19286xxb2539n8z"]http://www.mediafire...19286xxb2539n8z[/url]



Changelog: Added Eclipse Advanced to Engines.



I'm not entirely sure if Alatar agrees that I keep up the development, but I also helped him with the House Editor which he liked, so I don't think its that much of a problem if I credit him.



I'm not as good in programming as Alatar, so make sure to have a backup of the things you want to convert!

If you do come across any problem with converting post in this topic and then I'll try to fix it as soon as possible.
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#17
Nice to see this still being worked on. I was gonna make one of these myself but eh. I'll just use this...maybe lol
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#18

Nice to see this still being worked on. I was gonna make one of these myself but eh. I'll just use this...maybe lol




It's not a shame to use something which you actually was planning to make self, I mean, why should you reinvent the wheel?
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#19
no that's not...what i was meaning ._. i was meaning the last part you said.
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#20
Alright, I've added Eclipse Reborn support and removed it so you could convert stuff to Eclipse Advanced or Eclipse Reborn (because they are outdated and unsupported).



[url="http://www.mediafire.com/?pot57f7mq8h8fzl"]http://www.mediafire...pot57f7mq8h8fzl[/url]



I'm not as good in programming as Alatar, so make sure to have a backup of the things you want to convert!

If you do come across any problem with converting post in this topic and then I'll try to fix it as soon as possible.
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