Hey yall. After spending a few days getting reacquainted with C# and XNA/MonoGame I thought I’d share how to successfully setup XNA and MonoGame 3.2 with Visual Studio 2013 without preinstalling any additional versions of VS or SDK’s.
Step 1: Download Visual Studio 2013 Express with Update 3.
Step 2: Install XNA Game Studio 4.0 Refresh via Whitakers PowerShell script.
Step 3: Install MonoGame 3.2 via the Windows installer.
If you have any issues with errors when you go to use any of the XNA or MonoGame templates (subtype errors) then repair/reinstall VS 2013. Once again, the installation of XNA and MonoGame 3.2 do not require you to install VS 10 or 11 prior to VS 12.
Sources: http://rbwhitaker.wikidot.com/getting-started-tutorials, trial and error, and about 2 days. Lol.