I need a fix on this one bug on my game. When players walk they skip a shit ton of tiles(depending on their ping). If you have 200+ ping you fly across the map when you walk. People with 50ish ping skip 2-3 tiles sometimes.

I’d like the old client-sided smooth walking where you see other players lagg a little bit but at least that makes the game playable.

I’ll pay a couple of bucks assuming this is an easy fix. I am using Eclipse Worlds. I’ve already removed 8-way movement.

My skype is emil1000123