Hello, I just thought that I’d let you guys know that I’m still working on this.
What Is Lunar Engine?
Lunar Engine is the next generation of 2D O/RPG creation software; it is a brand new engine, programmed in C# with three core things in mind:
- Efficiency: When designing the new engine, we are constantly looking for ways to increase performance. Gone are the days where one must worry about their engine functioning properly with a substantial amount of users or limited hardware.
- Usability: Through meticulous code reviews, a versatile language, competent developers, and strict following of well known and proven software design patterns, Lunar Engine will have a very clean code-base to work with. We also seek to provide the community with a set of editors that will be revolutionary when compared with what many of our competitors offer.
- Longevity: Through the application of the aforementioned principles, we hope to provide the community with something to stand the test of time.
Will It Be Free and or Open Source?
Expected Release Date:
Honestly, I don’t know, and I’m not going to sugar coat it for you either. Complex software projects like this take time. I definitely wouldn’t recommend postponing the development of your game in hopes of developing it around Lunar Eclipse; however, I hope to have something for you guys to play around with before summer arrives.
You can find even more information regarding the engine here.
Github repository: https://github.com/JohnLamontagne/Lunar-Engine
John Lamontagne a.k.a General Awesome