Good guess my question is easy to solve, I know + - what to do, but do not know where.
Let me explain what I want to do:
I want to create a ComboBox in Spell Editor with the following information, Str / Def / Int …
And the cause of Spell Damage is based on the attribute.
If cbxAtributo = Strength Then DamageSpell = (DamageSpell + (GetPlayerStat(index, Strength) * 0,3) '+30% Stats Strength End If If cbxAtributo = Defense Then DamageSpell = (DamageSpell + (GetPlayerStat(index, Defense) * 0,3) '+30% Stats Defense End If
Just do not know where that is so I hope someone can help me.