I was messing around with a new event last night before bed and I was trying to make fire flys that floated around the screen and blinked on/off. The problem I have is, if I set multiple or even just 1 event(s) movement route to random they would all congregate to the bottom of the screen after a short period of time. I figured this was due to the way the engine randomly generates numbers for the move. If this is so I’ll just go in and make/set each event manually instead of copy/pasting them all, but If this isn’t the case I’d be open to any suggestions on how to remedy this problem since I’d really hate to set every little fire fly individually lmao thanks for reading and thanks for any help…

Pic 1 is when I first start them on their routes. the 2nd pic is them all congregating at the bottom. Sorry for no video of this action but if it would help I could get some up to help visualize the problem, don’t mind the "man-in-the-box he works fine just didn’t remove him yet…