What is Juiced?
Juiced is the new up and coming 2d platformer engine written for the eclipse community. It features some special physics modules, semi cross-platform support, and runs of .Net and C#.
Note to moderators:
So I’m modifying this post now that I have some stuff done, I don’t know if it should be moved after this, feel free to move it whenever.
Wanna help with Juiced?
Hey guys I’m looking for some default content for the juiced game engine, I require some sprites and tiles and whatnot, it has to be custom content that have matching styles. Message me if you’d like to help BEFORE creating the content. This is a must because the content has to be developed in special ways that involve loading plugins, and the style has to match what is already there.
My Skype: Dylan-Soulz
Now uses Tiled Map Editor!
Alright, As of July 23, 2014, I have rewritten the source I had, this means I have successfully recreated the network in a more efficient method. Since the BinarySerializer won’t work with mono I used an XMLSerializer, you never ACTUALLY have to deal with XML, but that is the serializer that worked. It now will send objects as needed through the network and you can create Packets as classes rather than as JSON strings of data, which may I add was an absolutely retarded method of networking. Thanks to Abhi, I realized that serialization was an option, I don’t know why i didn’t realize it myself.
That being said there are more updates to come, and I will POSSIBLY be working with Lex_The_Great, as him and I go back a while and I know we make a good team. Together we may provide both a tile base and a sidescroll engine to you as an open-source project. We call the team 21st Innovations, and we hope we can provide you guys with quality software to help serve the community.
(Image Taken on OpenSuse)
Sorry it took so long, I didn’t have Photoshop and Had to change stuff to be available on Mono, but YES LINUX SUPPORT IS NOW AVAILABLE Proof:
Began drawing sprites and maps.
The engine is coming a near for a base release, it won’t have all the fancy objects and everything but it will be usable!
First Demo Video: