Well,

as I can see for me bmp pictures have better quality than jpeg ones.

This is just short tutorial in which I will explain you how to replace .jpg pictures with .bmp ones in frmMain and frmMenu GUI.

All we need to do is copy go to modGeneral and copy whole sub:

Public Sub loadGUI(Optional ByVal loadingScreen As Boolean = False)

Now open Eclipse Toolkit 3.0 - You can download it here

In Eclipse Toolkit open Source Editor and in Code paste copied sub:

Then in  Replace box paste this :

.jpg

And in With box paste this:

.bmp

Now click replace button any copy code you got.

Replace loadGui sub in modGeneral with copied code from Eclipse Toolkit.

REMEMBER : You need to have  .bmp  images in gui folder (Main and Menu) also you need to have .bmp bars 🙂

THATS ALL!

If you are using EO 2.0 it should be like this (withouth any source adds)

Public Sub loadGUI(Optional ByVal loadingScreen As Boolean = False)
Dim i As Long

    ' if we can't find the interface
    On Error GoTo errorhandler

    ' loading screen
    If loadingScreen Then
        frmLoad.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\loading.bmp")
        Exit Sub
    End If

    ' menu
    frmMenu.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\background.bmp")
    frmMenu.picMain.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\main.bmp")
    frmMenu.picLogin.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\login.bmp")
    frmMenu.picRegister.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\register.bmp")
    frmMenu.picCredits.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\credits.bmp")
    frmMenu.picCharacter.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\character.bmp")
    ' main
    frmMain.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\main.bmp")
    frmMain.picInventory.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\inventory.bmp")
    frmMain.picCharacter.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\character.bmp")
    frmMain.picSpells.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\skills.bmp")
    frmMain.picOptions.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\options.bmp")
    frmMain.picParty.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\party.bmp")
    frmMain.picItemDesc.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\description_item.bmp")
    frmMain.picSpellDesc.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\description_spell.bmp")
    frmMain.picTempInv.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\dragbox.bmp")
    frmMain.picTempBank.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\dragbox.bmp")
    frmMain.picTempSpell.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\dragbox.bmp")
    frmMain.picShop.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\shop.bmp")
    frmMain.picBank.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\bank.bmp")
    frmMain.picTrade.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\trade.bmp")
    frmMain.picHotbar.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\hotbar.bmp")
    ' main - bars
    frmMain.imgHPBar.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\bars\health.bmp")
    frmMain.imgMPBar.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\bars\spirit.bmp")
    frmMain.imgEXPBar.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\bars\experience.bmp")
    ' main - party bars
    For i = 1 To MAX_PARTY_MEMBERS
        frmMain.imgPartyHealth(i).Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\bars\party_health.bmp")
        frmMain.imgPartySpirit(i).Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\bars\party_spirit.bmp")
    Next

    ' store the bar widths for calculations
    HPBar_Width = frmMain.imgHPBar.width
    SPRBar_Width = frmMain.imgMPBar.width
    EXPBar_Width = frmMain.imgEXPBar.width
    ' party
    Party_HPWidth = frmMain.imgPartyHealth(1).width
    Party_SPRWidth = frmMain.imgPartySpirit(1).width

    Exit Sub

' let them know we can't load the GUI
errorhandler:
    MsgBox "Cannot find one or more interface images." & vbNewLine & "If they exist then you have not extracted the project properly." & vbNewLine & "Please follow the installation instructions fully.", vbCritical
    DestroyGame
    Exit Sub
End Sub