How do I change the base character sprite size. I need each frame to be 32x45.
you literally just increase the size of the graphic… multiply x4
You don’t need to change anything in the programming? Because my base spirte is on one spirte sheet. Would I need to change some code in order for the engine to know how many pixels to select?
I’d say no. Zexion is right. I use several sprites of verying sizes and I have not changed any code or values and they work fine…
Okay, I’ll play around with it. Thanks for the help.
Just for the record, you can increase your sprite sizes however their collision boxes will not change beyond the original 32x32 pixel tile in their bottom center.
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