everytime i have an event set to forcespawn a npc the npc always glitches out and teleports all over the place.
Force spawned npc keeps spazzing out
The event that is activating the force spawn is repeatedly being activated, thus the random spawning.
A simple fix is:
Force Npc Spawn
Set Self Switch A,
Page 2: Condition Self Switch A to activate
No other actions on page 2
What this will do is force the npc spawn on re-entering the map each time only once.
Please note that using Dungeon Master’s solution, I think you need the first page to have a condition of Self Switch A being Off.
In the version of EO you are using, once a NPC is force spawned by an event, they are forever spawned.
In short you will need a source edit to “Despawn” the npc.