So, I have decided I want to let players progress through waves of enemies while staying on the same map. My only problem is I do not know if this is possible with the event system of eo 4.x. This is my example:
Map will spawn 15 of npc A. When all the npcs are killed, you are healed and mp is fully replenished and then 15 of npc B spawns. Is this possible. This will last 5 waves and when the event is over, they are automatically transported to a different map.