Celador Online is a monster-based ORPG. Everything will be custom from in-game graphics to monsters to locations. Players will be able to pick their own origin story as they strive to capture and train all the monsters in the Celador.
Dominic Bridge (Programmer)
Andiii (Pixel/GUI/Concept Artist)
Hey guys, just a little update although there was a lot of progress, but we’re saving some for the teaser video
I also made more tiles. Here’s some of them.
Car was really old actually. It was made a couple of years ago for a project called Chibi Town.
Added another perspective for the roof, a mailbox, and fence tiles.
We updated the battle graphics. Instead of pixels, I’m going to handdrawn and scale them down to make them smoother. It fits the background more.
Hello again! Got another update for you. This time it is a battle mockup between two starters: Leaflet and Agnion!
An in-game screenshot, not final tho!
A game I’m currently working on with someone. Most of the coding is done, and it’ll be out soon.
I have basic in-game graphics and will post later.
Background is from something I did awhile back for StarCraft 2. Just made the logo today.
Recently I got contacted by someone, and I loved what he already programmed (zomg, a programmer!), so I decided to help him first before working on my Zelts! project.
I’ll add more graphics each day, and let you guys predict what the game will be about!
Walking template using a character I did a year ago.