Problem with .png to .bmp in Map Editor
problem with .png to .bmp tilesets I use Photoshop Save As .bmp to Map Editor (SEB Engine - Base Engine Used: EO 2.0)
Please help me
I’m sorry I used google translate
From what I understand you converted tilesets from PNG to BMP.
In BMP tilesets for the DX7 engines, the colour of the first pixel has to be the transparent colour. In this case the background of the tiles.
My guess is that the first pixel isn’t the same color… Maybe Photoshop ran a quick color correction or something…?
Oh, I understand
Thanks to everyone
Is it working correctly now?
If you did get it working a different way then please post how you did and change the topic to Solved. (You can do that by going up to your first post and press “Edit”)