I’m in the process of making my first map, and I was wondering if the number of layers (ground, mask 1/2, etc) had any impact on the performance of the server?
I’m making an experimental map with the default tiles and I’m using a pattern that’s heavy on layers. It probably won’t make into the game but it would be nice to know for future reference.
Thanks in advance!
P.S: woot pedobear? :renzo: