Hey I am have some problem wit my maps. When I walk to the other map it says. Does not exist?!?!?! wtf help me Please?
and how do I make an inside of a building? or connect it?
also what do i send for ppl to connect?
A map thing.
Ill answer them all over and make them more complete.
1. If you go to the admin menu and input a number in the bar, it can’t be over 50 since the default settings of the engine are set to 50 maps, so if you set to warp to a map, lets say 51 it would say is does not exist. To make more maps, shut down the server, go into data.ini in the server folder and find MAX_MAPS= and next put the max maps.
2. Go in the map editor and go into attributes, select the ‘‘warp’’ attribute and select the map # it will go to and then the coordinates. Then place it in map and save, when you step on it you will be warped to the map you choose.
3. Like Aldur said, the client, but not only client.exe, you have to zip completely the whole folder
Oh and by the way, Welcome to Eclipse.
A map thing.
I was looking into the source earlier, and if i looked right, i believe its to some sfx or music file missing. I think it was when maps are not set to having any music, so it will try to search for the non existant music file and it will return “does note exist”. Try giving your map music and see if it goes away. If you dont want to give your map music, edit the source.
A map thing.
Its caused by a Music or SFX file missing.
Public Sub PlayBGM(Song As String) If ReadINI("CONFIG", "Music", App.path & "\config.ini") = 1 Then If FileExists("\Music\" & Song) Then If Not LenB(Song) = 0 Then If Not Left$(Song, 7) = "http://" Then Call frmMirage.MusicPlayer.PlayMedia(App.path & "\Music\" & Song, True) CurrentSong = Song Else Call frmMirage.MusicPlayer.PlayMedia(Song, True) CurrentSong = Song End If End If Else Call AddText(Song & " does not exist!", BRIGHTRED) End If End If End Sub Public Sub PlaySound(Sound As String) If ReadINI("CONFIG", "Sound", App.path & "\config.ini") = 1 Then If FileExists("\SFX\" & Sound) Then Call frmMirage.SoundPlayer.PlayMedia(App.path & "\SFX\" & Sound, False) Else Call AddText(Sound & " does not exist!", BRIGHTRED) End If End If End Sub Public Sub PlayBGS(Sound As String) If ReadINI("CONFIG", "Sound", App.path & "\config.ini") = 1 Then If FileExists("\SFX\" & Sound) Then Call frmMirage.BGSPlayer.PlayMedia(App.path & "\BGS\" & Sound, True) Else Call AddText(Sound & " does not exist!", BRIGHTRED) End If End If End Sub
So because maps are set by default to having no music it will return
Call AddText(Song & " does not exist!", BRIGHTRED) ```and because the song has no name it will only return does not exist. So from what ive seen, it does confuse some people and make them think its a serious error lol.
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