Long time, no map.

The bottom half is horrid I know.

I was mostly focusing on multiple elevations.

I like it, simplistic.

You should place traveling merchants camped around that lightgrass/sandy patch, that sell/buy loot.

Fantastic use of terracing, now just add some more shrubs/rocks to it and you’ll be golden!

Bit of an update, Ignore the white I don’t have a matching color yet :D

I’m scrapping the raised area.

looking good but try to add more details to it, like flower etc. i only see 4 different colors. colors makes thing awesome !

looking good but try to add more details to it, like flower etc. i only see 4 different colors. colors makes thing awesome !

details are dumb. Vast expanses of perfectly executed simplicity… that is something awesome.

details are dumb. Vast expanses of perfectly executed simplicity… that is something awesome.

Too much is bad as is too little.

Details are dumb…. sure.

<slap>Now you know what I slapped you for.</slap>

<slap>Now you know what I slapped you for.</slap>

If you say so :D

Edit: new version.

Very nice, I like it. The cliffs look neat but not to the point where they look man-made. The grass patterns are very random, and also very natural looking. Very nice for someone who hasn’t mapped in a while.

I like how you joined the two cliffs together. And also the incline into the cave at the north-east corner looks a bit weird.

And also the incline into the cave at the north-east corner looks a bit weird.

Explain.

Explain.

By looking good, it looks weird because here at Eclipse he’s not use to seeing good work…

;)

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