Gives me an error in the
Call DrawResource(Resource_sprite, Alpha, x, y, rec)
on the rec part.
I’m trying to make an option for Semi-Transparent trees. Can someone help? (Turning it off and on.)
NOTE: I have all the Options coded and in place, meaning the on and off switches change Options.STT.
EDIT: Fixed it by added the Options.STT to change the alpha channeling. It’s all good.