feedback please, and ignore the dagger i was setting up both the shield bone and the offhandWeapon bone and the initial pose is the defence pose. the goal was a generic dying animation for whatever pose he was in before he died
It looks pretty good but in actuality it looks like they’re just falling over rather than dying. It’s probably just because I’m used to the RuneScape one (For reference for those who haven’t played: http://runescape.wikia.com/wiki/File:Gravestone.gif )
Some of my favorite things:
very true, he could of just been knocked over. and i can see where it looks like a half sit… like he thought there was a chair and nope! i added a frame that should make it a smoother flop but runescapes does look a lot better and seems more dying like… Il investigate this more. Thanks for the feedback guys
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