My post about a UI designer and pixel artist is here: http://www.eclipseorigins.com/community/index.php?/topic/136305-ui-pixel-artist-recruitment-thread/
I feel I need to freshen things up a bit and go in-depth with what it is I’m trying to do with the art direction of my current project, which may or may not be an Eclipse game, we’ll see how things go in that regard.
On Grand Eternia (see above thread if unfamiliar) I’m looking to create a simplistic, yet distinct style for both the characters, items and world.
To this end, the game world is larger than I am able to create on my own. Even with the simplistic style I’m still heavily in the process of creating.
Example of WIP player sprite. All subject to change.
Really what I’m looking for is someone who is either skilled in Sprite design or someone skilled in Tileset design.
This is NOT a paid position and there’s no aim to make money from the project (UNLESS we go with a certain Java engine.)
I cannot promise payment in the short term, or at all, but down the road (definitely if we go with the aforementioned Java engine) there may be the possibility of payment.
This project is a labor of love and a lacking market of quality ORPGs. I am a hobbyist. I dabble in all areas of game development and I would like to find someone who is slightly more professional in the realm of pixel art.
If you too are keen on creating, maintaining and upholding the spirit that I believe Eclipse was founded on - The spirit of hobbyists helping each other to create fun ORPGs - then I would like you to join me in creating this game.
My premise is “Simple is Solid.” - A game doesn’t need 10000 features to be fun and in more cases than not too many features is a death knoll for ORPGs.
Through creating a personal style with what is quickly becoming my own standardized set of laws within this project, I believe that in the future when the game is up and being enjoyed, through releasing tutorials on how to adhere to these specific rules of style, we will be able to effectively sit back and allow our players to create the world of Eternia for us, though we would of course screen the assets and balance them before making them available to the players.
I will continue with this project on my own, but progress is slow as my pixel art skill is relatively low and so I can’t churn out many assets per session of motivation.
I have a composer who is currently creating tracks in Midi (her stuff is great) and I feel that even alone, my motto of “Simple is Solid” will make this project a reality, albet a slow one, but eventually a reality nonetheless.
If you don’t want to join the project full time, or at all, perhaps you could lend 20 minutes here or there to draw up some items or monsters from your imagination that we might be able to use?
If you’re interested in helping out in any way, please consider adding me on skype @ pezkooter or sending me a private message here, I’ll do my best to look at the replies but I don’t frequent the website as often as I used to.
Thanks for reading this post and I hope this gets more attention than the last.