What is ArcWyre?
ArcWyre is the love child of 2 years of conceptualizing, planning, and plotting world domina… I mean maps n’ stuff.
My goal with this project is to create an amazing community where people can have as much fun playing as I’m having
In ArcWyre you enter the world of Arcacia as a new Incarnate. Incarnates are new souls birthed into the world of Arcacia by the Goddess Arialla. Upon entering Arcacia in Evergreen
you find yourself purposeless, and that is where the player comes in. The great thing about ArcWyre is the story progresses with the community. As community votes and in-game
events take place, the terrain and story of the game will massively change. The results can be massive raids, apocalyptic events, and even summer sales.
In ArcWyre you are given the choice to select a class. At first you can only select one of the three basic classes. After advancing to level 25 you are given the
choice to “Ascend” and select an Ascension Class. These classes have significantly stronger skills and higher stat growth making your character noticeably more powerful.
- Basic Classes -
! Squires are dedicated warriors who have spent years honing the craft of combat. Squires are proficient in almost every melee class weapon and armor.
Squires can deal significant damage or absorb it as well, making them viable as a DPS class or a Tank. Squire can evolve to Sentinel, Ravager, or ArchKnight.
! Tricksters are kniving, deceitful fighters who take full advantage of surprise attacks. Though they resort to underhanded tactics,
the Trickster’s combat abilities are nothing to scoff at, dealing rapid, devastating blows with either daggers or ranged weapons.
Trickster can evolve into Trueshot, Assassin, or Saboteur.
! Acolytes are individuals blessed with inherent magical prowess. Most under the title of Acolyte have yet to specialize in one school of magic
making them excellent in magic diversity. Acolytes can heal their allies with charms or incinerate their foes with staves, all from afar.
Acolytes can evolve into Elementalist, Illusionist, or Lightbringer.
- Ascension Classes -
! Sentinels are iron walls who take tremendous damage for their allies. Versed in sword and shield combat.
! Ravagers are deadly warmongers who cleave their foes with massive two-handed weapons and heavy armor.
! ArchKnights are deadly in all forms of war, using a large variety of weapons and skills for any situation.
! The Elementalist barrages foes with a flurry of elemental magic to decimate them before they can get close.
! Illusionists prefer to fight from the shadows, manipulating their enemies minds rather than brute force.
! Lightbringers are a beacon of hope for their allies, bathing them in healing light and empowering auras.
! Trueshots are quick on their feet and ready at their bow. Most foes die before they realize they were in danger.
! The Assassin strikes from the shadows to inflict massive damage at staggering speeds.
! Saboteurs afflict their enemies with poisons and tonics to destroy them from the inside out.
! - Evergreen Region Lv 1-10 -
! - Oldusk Region Lv 10-25 -
- Other Media -
-Please show some love for ArcWyre by visiting and registering on our forum! Without any hype we won’t get any player base and without a player base theres no game! Come on down and show some support and get in on exclusive events, prize giveaways, and more!
The Eclipse Community - Support, Resources.
Sky - Creator of the SkyWyre engine.
REFMAP/FSM - Graphics.
Dante Owen - Soundtrack
If I missed anyone let me know please.