Hey guys, I was wondering if I should even bother attempting this before I dive in.
Essentially what I would like to do is create a room on top of a room. So I was thinking that I would start by having a new map layer that either dissapears or doesn’t based on a new variable that could be trigger from a new map attribute. Now also player collision/visibility and whether or not ppl can be attacked would need to be affected as well.
So am I crazy or is this not even worth it?