Hello! I’m wondering if it’s possible to make a NPC warper of some kind where, if there’s people in the map, new people cannot come.
I’ll explain with a picture:
Anyone know how to do this?? I want people not be able to enter a map if the map alredy has people in it.
“Party 1 joins map”
“Party 2 tries to join map”
“Party 2 fails”
“Party 1 completes the task inside the map and get warped back to the hub”
“Party 2,3,4,5 are now free to enter the map”
“Party 3 joins the map”
If you dont understand, just tell me, but anyone know how to do this NPC warper command thingy?
And is it possible to do in Events in the client?