After a few months in, I’m ready to show the work done on a little hobby MMO I’ve started…
Also known as “Dinosaur-Last Airbender Game”, this started out as a simple grinding MMO built on Eclipse Worlds, was rehashed for Eclipse Origins, and finally found its way to Skywyre. The engine itself isn’t modified too heavily, as I wanted it to be a project that I could begin simply and build onto as needed - and also as something that may get others excited about what they could do with a base engine and very little programming.
One of the first things you’ll notice about A4C is that you don’t play a human, but rather a dinosaur. I’m a bit better at custom spriting enemies and monster types than I am humans, so this was a natural fit for me as team artist, plus it added a uniqueness to the game. Years ago, I’d attempted a 3D dinosaur MMO for which I still had concept art, and it got me interested in doing a “simple” 2D version now that I’ve had a few more years of experience making games and doing design work under my belt.
Anyway, that’s the intro… onto the meat of the matter:
! The four Raptor clans of the ancient Earth always held an uneasy alliance with one another. After a meteor devastated the Deathclaw Clan and unleashed strange creatures upon the planet, truces were made in order to find answers and return the world to order. The slime, a bizarre life form which oozed forth from the impact site, quickly spread to all corners of Laurasia, mutating native species and trashing the delicate ecology everywhere it appeared - threatening a mass extinction of all life on Earth.
! You take on the role of a Raptor, choosing one of three clans as your starting “class”:
_>! The Lightwalkers - A sect of highly intelligent Raptors who take on the role of warrior class. They are fair minded and have always sought peace between the tribes. Their magicks are typically based on hard-hitting earth spells and they sometimes wear tough hides as armor.
! The Bloodfuries - The largest clan of Raptors, these fast and nimble creatures are the rogues and assassins of Raptor society. Some practice fire magick and most like to adorn themselves with feathers and light armor decoration.
! The Spectres - These are mysterious Raptors who are well-versed in magick. They are natural healers and warlocks, calling on nature spells to do their bidding. Some fashion armor from the bones of their enemies, which they believe grants the wearer with further power.
! The Deathclaw - Large Raptor brutes who believe themselves to be kings among the other clans. Deathclaws use their great strength and powerful ice magicks to great effect. Some even fashion and wear heavy armor made of stone. Their home and their kind were nearly completely destroyed in the meteor strike known as The World Shattering. Players will not be able to select Deathclaw as a class initially, but there may be ways to become one, in game.
! Additional character customization options alongside those found in basic Skywyre system
Many classes to branch into - characters of one class may learn the spells of another, etc.
“Hidden” classes as well - can be uncovered via questing, etc.
Recipe/Crafting - Quest system - Day/Night - Friendlist - Boss enounters - Typical cool stuff found in Skywyre
(Cool Page description, bro)
Current version is Alpha 0.2 (despite what some screenshots say, heh) and we’re working with a team of 3 people currently, building maps, spriting and working on quests. No ETA at this point since debugging and rehashing visuals is a constant process at this point, but work is ongoing since September. Game will be free to play, naturally. More updating to come!_