I’m pleased to announce Atlas, a next-generation 2D MMORPG engine built to enable developers to make some amazing ORPGs. Atlas aims to re-imagine what it means to make multiplayer games by streamlining and simplifying the process of 2D MMORPG development.
Welcome to Atlas!
The initial release of Atlas will have plenty of features available, including everything you would expect from a modern engine:
- Seamless, resizable maps
- Weather and other map effects (day, night)
- Standard suite of combat
- Character customization
- Player housing
- Friends/enemies list
- Customizable UI
- C#-based scripting
Exploring the seamless world!
Winter is coming?!
Atlas features a powerful set of development tools in the form of Atlas Studio, an integrated collection of development tools that allow you to create maps, place NPCs and other objects, and manage the assets used by your game. Atlas Studio is built with designers in mind, providing a sleek, highly-customizable, and modern UI for managing all of your game content. Everything you need to build your dream online rpg, all in one place!
Highly customizable, rearrange the UI to your liking
Integrated UI Editor
Don’t like the default? Redesign it!
Multi-select to make things easy
Atlas is in active development and will be completed in the near future. Want to see features or changes in Atlas? Let me know! Although I’m working on Atlas, I will still continue work on the Eclipse Source Converter so that Eclipse Renewal and other older engines can take advantage of a modern language. The more engines out there, with different sets of features, the better it is for everyone!