As the title says, this thread will be used to post updates as they happen. I will just be updating the main post so that there aren’t 10 posts in a row with 2 things on them.



[Added Features]
–----------------- January 5, 2018 -------------------

  • Added dynamic shadows to NPCs (thank you to Solid for the idea and the render code. I improved it so AE and ER will use the same shadow code).

–----------------- January 22, 2018 -------------------

  • Added sub for getting all sub directories and files.

–----------------- January 23, 2018 -------------------

  • I have a rough draft of adding file names and categories to an array at the server load.
  • I have the rough draft of loading files working.
  • The file list now uses a class and collections.

–----------------- January 27, 2018 -------------------

  • I can now fill a collection with user defined types (this should speed the update up since I don’t have to rewrite all the types as well).
  • Fixed the file lists to use collections and UDTs instead of weird class collection mixes.

–----------------- January 28, 2018 -------------------

  • Clearing the collections should be working now

[Fixed Bugs]



I’m planning on focusing on adding some server options for the screen as well as adding map protection so other mappers don’t mess with your map.

~Development Team
~Mohenjo Daro