On ER now is possible to have more than 1 frame for attacks

You can help-me? I’m trying to compile but, it’s giving this error.
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beside the last parameter, try putting a , and see if you have to insert anything else on there.

Or try inserting

DrawPaperdoll index, x, y, item(GetPlayerEquipment(index, PaperdollOrder(i))).paperdoll, anim, spritetop

sometimes removing call and the brackets work for me

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