How It Started…
I got REALLY bored one day and decided to just practice my network programming and somehow these visual effects started coming together and next thing you know I have a great idea for a game!
Alice Stein had been a lonesome girl all her life. Her mother had past away when she was young and her father had just recently disapeared. The last thing she had heard was her father, Isaac Stein, was conducting an experiment in the cemetary nearby before he suddenly vanished. In desperate attempts to bring her father home, Alice went to find him on her own. Upon making it to the cemetary she discovers a page from his notebook explaining that he was searching for immortality and believed it could be found within none other than death itself. Alice believes she can find what happened to her father by following his research studies, little did she know that the notes would lead her to such an unexpected turn.
The game is based for 2 players. It is meant to be cooperative. The main character, Alice, uses a device her father made in order to transfer part of her soul into toys in order to do her bidding. Each toy you have will have a different abillity. One toy can create cameras to watch the surroundings from nightmares. Another toy acts as an offensive weapon… and explodes… You will discover new toys the futher you go through the game.
The game takes a top angled view to that game. You control with basic WASD keys. However, the camera and visual effects my also act as a challenge in the game itself. This is completely intentional.
Wanna be a voice actor?
Hit me up on skype and be sure to have a noice mic and voice!
UPDATES COMING SOON!