The title says all. Start answering.
In addition to the main question, what is the difference between locked & unlocked?
What is CPS?
I’m going to assume you’re talking about the server.
CPS means Cycles per Seconds. Locked essentially caps it, so, only so much cycles can happen per second, in order to moderate it, and stop it from melting down your hardware after prolonged use (lolwut?). Unlocked essentially doesn’t stop it, and lets it run as it would, taking full advantage of your processor.
I have same question :cheesy: Its not ping so i dont know what is it. And its problem when i before had around 300k cps when unlocked and now i have aroun 2.5k when unlocked when i modified my game a bit?
You’ve gone and stuck in a load of pointless and stupid source edits, that are processor intensive. Simple.